This is an interesting e-book on the Getting Real philosophy of development. I have yet to buy the book, but they certainly got me interested in the first paragraph:
Getting Real is about skipping all the stuff that represents real (charts, graphs, boxes, arrows, schematics, wireframes, etc.) and actually building the real thing.
I couldn't have put it better myself. Why spend time writing pseudo code, when you can write actual code? Why spend time writing the spec, when you can write the program itself?
They have me interested, now I just have to decide if it's worth the $20.00 price of admission.
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