Now this is clever -- make movies using an Xbox game as your studio, set and actors.
It may be the most unlikely form of indie filmmaking yet -- and one of the most weirdly democratic. "It's like 'The Blair Witch Project' all over again, except you don't even need a camera," says Julie Kanarowski, a product manager with Electronic Arts, the nation's largest video-game publisher. ''You don't even need actors.''
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